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# 1 27-10-2010 , 11:45 AM
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Trapjaw (MOTU) W.I.P

Start of my finishing off of this challenge entry.

Here is were I left it - all the textures used for the final entry are going to be redone, once I finished the model itself.



user added image

Attached Thumbnails


Last edited by Miss_Nova; 05-12-2010 at 12:48 PM. Reason: Thumbnail
# 2 27-10-2010 , 04:03 PM
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The thin red line
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I still think he needs a iron fist, good to see you are going to finish him....................dave




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# 3 27-10-2010 , 07:58 PM
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what's MOTU mean?

dave: if he had an iron fist then he wouldn't be trapjaw...




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
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# 4 27-10-2010 , 08:26 PM
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MOTU = Masters Of The Universe

I am going to do a number of different arm attachments so you`ll have to wait and see


# 5 28-10-2010 , 05:57 PM
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Glad to see you're going to continue this one.

What ever happened to the skeleton you did in our other comp?


www.stevenegan-cgi.com

"Your weapons are no match for ours! People of Mars, surrender!"
"Um, this isn't Mars. This is Earth."
"Earth? Earth-with-nuclear-weapons Earth?"
"Yes."
[long pause] "Friend!!"
# 6 28-10-2010 , 06:12 PM
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Just been sorting out how the arm would work. Apart from the pistons in the shoulder (I have not set them up yet) I`m really happy that I think I built it in a way that would really work.

Here is a small video - nothing too flash just a quick test to show it all moving..

Video test (14 mb - Quicktime)

Video Test (Youtube)

The skeleton is still on my old PC but I will be pulling it off soon as I want him for my Haz-Matt project.



Last edited by tweetytunes; 28-10-2010 at 06:15 PM.
# 7 13-11-2010 , 08:35 PM
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Very cool user added image
I really like the cod wheel rotating when the arm turns, adds realism

# 8 13-11-2010 , 11:03 PM
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