Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
Baaabiess! Sorta tricky probs - need to "batch" cleanup on alembic sequence
I've sincerely looked everywhere for a solution!
I need to use cleanup and reduce for a mesh on every frame of an imported alembic sequence / obj sequence. I'm puzzled. I'm new to Maya and tried to implement a Mel script and see if I could use Node Editor but Whatya'll think?
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