Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 46 08-05-2006 , 09:58 PM
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10 Hours- and I have to say that it is unbiased. I see no noise at all.

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# 47 09-05-2006 , 06:29 PM
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That's NICE! user added image

I wouldn't make a move with Indigo though! hehe! :p

# 48 09-05-2006 , 08:39 PM
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hmmm. yeah- might be a waste rendering a 10 second clip- that's about 2400+ hours? 100 days user added image

Plus- you can't tell Indigo to render a certain amount of time. It just keeps on going and going and going until you stop it.

But I managed to get the 3ds Max plugin working, so I can start rendering from there.


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# 49 09-05-2006 , 08:41 PM
These renderers are more for stills to save time tweaking the render setting.. offcourse with an animation it is really worthwile tweaking the settings :bow:

# 50 09-05-2006 , 08:57 PM
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Originally posted by pixelsoul
These renderers are more for stills to save time tweaking

yeah- but these make sure that your results are completly accurate on top of that. But mostly the tweaking. Tweaking manualy versus waiting a long time.

Ill take waiting a long time ANY day.


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# 51 11-05-2006 , 12:36 AM
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indigo test v0.5 is out

It is MUCH faster- and BiDirectional Path tracing on top of MLT is purely awesome!

Look at this- 10 minutes, no post process in Indigo v0.5 (this is not my result, but someone on the #Flipcode forums for Indigo).

Interested now?

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# 52 11-05-2006 , 12:52 AM
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Originally posted by MattTheMan
i
Interested now?

no.

matt, i m not sure if you are excited cuz its free [mental ray is also free :p], or its unbiased renderer, but i think i can get better result than that pic in under 30sec in MR. :p

but its and interesting peice of software from what ive seen. i havent actually used it. but it sounds like the developer is making it purely as a hobby,. it would have more potential, if setting it up was easier. and thats the only way he could possibly even think about competing with maxwell, by making it a one-two punch to set up scenes for rendering.


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# 53 11-05-2006 , 12:55 AM
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ah- you are right, its the unbiased thing, and I cant afford Maxwell user added image

Ah well.

My interior WIP will be in Mental Ray. Simply too long to render on Indigo...


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# 54 11-05-2006 , 01:07 AM
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cool.
waiting to see your progress with the interior.

rendering is fun, if you have the processing power

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# 55 11-05-2006 , 01:33 AM
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the HDRI map on it is messed up, lol


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# 56 11-05-2006 , 02:17 AM
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"cry" Indigo 0.5 with 2.6 million polys... bi-di path tracing, MLT, the works.

10 minutes, rendered origionally at 1600X1200.
0.3800 mutations per pixel user added image

This one needs at least 100 hours user added image

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# 57 11-05-2006 , 02:21 AM
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loluser added image its ok, i believe in this renderer!


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# 58 11-05-2006 , 02:27 AM
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i just tried the renderer with a scene i downloaded, 4 minutes, lol


ACTUALLY, I DId this in Photoshop, with a picture, but still, if i can make a fake one out of a real picture, the renderer is good, lol user added image

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# 59 11-05-2006 , 02:29 AM
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oh, i did this in maxwell, no noise, and its ok, not textured thoughuser added image


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# 60 11-05-2006 , 11:07 AM
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3D Browser Pro, it was free a few months back in 3D World can convert any file (obj to MB, ect) to any other file in a few seconds. it is a dam good program. Might still get it as a downoad from their site???


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