Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 24-12-2007 , 09:36 AM
Forlax's Avatar
Subscriber
Join Date: Aug 2003
Location: Middlesbrough, UK
Posts: 73

Hair system and scaling models

Hi,

I have created a model. applied hair using the maya hair system and rigged it with various controls.

The problem is that when I rescale my mesh, the hair system doesn't scale with it. I've tried parenting, grouping and various constraints with no joy.

Here are some images to show you what I mean.

Attached Thumbnails

Thanks,

Forlax.

I used to be indecisive, but now I'm not so sure.

AIM: tomohawkcg
MSN: marc_d_thompson@hotmail.com
# 2 24-12-2007 , 09:37 AM
Forlax's Avatar
Subscriber
Join Date: Aug 2003
Location: Middlesbrough, UK
Posts: 73
And here's the image on mesh recale...

Even the hair collision objects/constraints haven't moved, even tho they are parented to the mesh.

Attached Thumbnails

Thanks,

Forlax.

I used to be indecisive, but now I'm not so sure.

AIM: tomohawkcg
MSN: marc_d_thompson@hotmail.com
# 3 26-12-2007 , 05:37 AM
roach105's Avatar
Subscriber
Join Date: Dec 2002
Location: T.O Baby!
Posts: 1,016
try parenting the constraints to a joint in the head. that should do it.

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads