Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 17-05-2011 , 11:10 PM
Polygon Primative Cube
Join Date: May 2011
Location: Columbus, OH
Posts: 5

Starting Sci-FI

user added image

The latest thing I've modeled
I made it from one Cylinder and Half a sphere i later realized this would have took less time if i used curves or nurbs but my love for poly modeling is unmatched

I tried to give it a old picture look with the Film Grain filter in photoshop and it gave me what i wanted user added image

This could count as finished work but i have many more plans for this ship.

But now i ask if the green lights should have been blue or red? people say its ok Green but i never seen green and silver look good together

# 2 18-05-2011 , 04:29 PM
daverave's Avatar
The thin red line
Join Date: Aug 2009
Location: England
Posts: 4,472
I would have kept it black and white and add a street as a back ground to give it some scale.........dave




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