Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-10-2003 , 10:20 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82

It Moved !!!!

Here's a first playblast of the model I've been workin' on (for to long ;-))

It's just the face, still working on the body

Chris
:p

# 2 12-10-2003 , 10:23 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
Hey, were did the file go??

Attached Files
File Type: zip dragonelf_playblast.zip (170.0 KB, 155 views)
# 3 12-10-2003 , 10:33 AM
kbrown's Avatar
Moderator
Join Date: Sep 2002
Location: London, UK
Posts: 3,198
I got "Unexpected end of archive" error.


Kari
- My Website
- My IMDB

Do a lot, Fail a lot and Learn a lot!
# 4 12-10-2003 , 10:38 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
Hey, were did the file go??

Attached Files
File Type: zip dragonelf_playblast.zip (1.11 MB, 156 views)
# 5 12-10-2003 , 10:39 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
Sorry, the file was a little to big

# 6 12-10-2003 , 10:49 AM
[icarus_uk]'s Avatar
Registered User
Join Date: Mar 2003
Location: Too near the sun
Posts: 501
Looking good. Around the 6 second mark theres some tearing along a seam under the eyes (at least I think thats what it is). As well, the whole animation seems a little slow. Perhaps speeding it up to double speed, move the key frames closer, to be moe fluid and believable.


# 7 12-10-2003 , 03:38 PM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
Youre right icarus_uk, it looks terrible when unzipped.

The original played alot better. I'll update as soon I find the time. And for the seams you discovered, I know, but had to post it, finally got something movin'!!

Chris

# 8 12-10-2003 , 05:49 PM
orgeeizm's Avatar
Registered User
Join Date: Mar 2003
Location: union city, ca
Posts: 390
Ahh!! I need to make moving stuff im working too slow! GOod job on yours! That model looks really good! How long you been working on this? On maya?


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>

Last edited by orgeeizm; 12-10-2003 at 06:00 PM.
# 9 12-10-2003 , 06:55 PM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
On this model I've been working for 6 months( of and one). With Maya I'm working now for 1,5 years or so.
The whole rigging and animating thing was (is) new to me. So a lot of trail and more error. But still hanging in there!

Chris

# 10 12-10-2003 , 06:59 PM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
Here is a still. Still working on the body. (first GIJoe render)

Chris

Attached Thumbnails
# 11 12-10-2003 , 09:21 PM
orgeeizm's Avatar
Registered User
Join Date: Mar 2003
Location: union city, ca
Posts: 390
omg man..wow..damn you...damn youuuuu...tell me, how is the whole weight painting process? ive never done it before...is it as painful as setting up UVs?


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 12 13-10-2003 , 05:42 AM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
It is like most things in Maya;it takes a lot of trail and error (and coffee, cigarettes). Just start messin' with it.
Or you could download the tutorials that Mike McKinley made( VIP area). That has set me of in the right direction.

Chris

# 13 13-10-2003 , 04:35 PM
orgeeizm's Avatar
Registered User
Join Date: Mar 2003
Location: union city, ca
Posts: 390
Ive recently just added coffee again to my list since my other source (pot) is gone..dry season.....blahh......but yeah i wish i can get that VIP tut but me has no money hehe...I will go ahead and try and well see..Anyway, show me some update!! user added image


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
# 14 14-10-2003 , 07:06 PM
Subscriber
Join Date: Aug 2002
Location: Holland
Posts: 82
No pot, just 'good-old' cafeine and nicotine (ugh, ugh),

# 15 14-10-2003 , 09:55 PM
orgeeizm's Avatar
Registered User
Join Date: Mar 2003
Location: union city, ca
Posts: 390
Ive skipped the whole nurbs section on the Maya 4.5 Savvy and now im doing joints and skeletons so i can do stuff like yours user added image And coffee has been helping me out the past couple of days hehehe


<a href="https://forums.simplymaya.com/showthread.php?s=&threadid=16675">May/June 2005 Challenge Entry</a>
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads