Maya for 3D Printing - Rapid Prototyping
In this course we're going to look at something a little different, creating technically accurate 3D printed parts.
# 1 24-10-2011 , 12:52 PM
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Join Date: Sep 2011
Posts: 1

Abstract animation

Hi,probably some of you played this game "prince of persia 2008"
In that game there are beautiful 3d abstract light effects.I have searched in google.But what is returned to me is "making those on photoshop".I dont need a 2d bitmap picture of abstract effect.I need those 3d effect to be created within maya or any other software.Sothat I could import those .fbx or .ma to game engine.Is there any special software or tutorial for maya to do that?
I love abstract light effect!sorry for bad English.

More specifically I need the following,

Attached Thumbnails
Attached Images

Last edited by gamersx; 24-10-2011 at 01:01 PM.
# 2 25-10-2011 , 05:22 PM
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
I'm pretty sure that those effects are indeed image sequences, just render out your particle animation and use those as textures on your geometry or in your game engine's particle system. The performance and proprietary aspects, probably won't enable you to just throw Maya particles in there.


- Genny
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