Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 12-09-2019 , 06:41 PM
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Join Date: Sep 2019
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Maya nParticles export

Hello.

How can I export the sphere particles that the maya nParticles uses as FBX? I don’t want to triangulate them and turn them into one mesh, I just want to export them as individual meshes/points with the particle position animations.

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