Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 16-12-2003 , 09:30 AM
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Art Test

Hi guys,

Just thought I'd show you all that I've not been idle, and shying away from this months challenge.

Just completed this head, an art test for a tv production. Don't think I've got the gig though. Ah well, onwards and upwards.

Oh and a big thanks to Pony for all his help and advice while attempting this. Cheers Mate!

Chris

user added image

# 2 16-12-2003 , 10:55 AM
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Thanks very much. Its a awesome peace of work for the short time you had.

:bow: :bow: :bow: :bow:

# 3 16-12-2003 , 07:53 PM
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The freckles are too uniform across the face. SHould alter the image map so that you dont have a mirrored copy on both sides.


Dave Baer
Professor of Digital Arts
Digital Media Arts College
Boca Raton, Florida
dbaer@dmac.edu
# 4 16-12-2003 , 09:03 PM
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Cheers Dave.

There was the need for speed when making this and the company were only interested in seeing the quality of skin I could produce. If I decide to better it then I will be mirroring the uv's over and altering the other side.

Thanks again,

Chris

# 5 27-12-2003 , 12:03 PM
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Nice work!



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# 6 07-01-2004 , 08:56 PM
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who's that, lucy lui?


"Whatever tomorrow brings I'll be there...with open arms, and open eyes" - Incubus
# 7 08-01-2004 , 10:00 PM
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Thanks Mainline X,

rhaoosh, it was based on Lucy Lui but wasn't intended to be an exact copy.

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