Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 20-09-2004 , 02:00 AM
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Maya modeler question

Is there any limition to Maya's modeler? How does it compare to packages such as Rhino 3D?

Thanks

# 2 20-09-2004 , 03:00 AM
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well i've used both and i can tell you that Maya is 100X more flexible then rhino is.. from my experiance rhino only works in a Nurbs sort of way (nurbs are probly what you'd start with in maya if you were used to rhino).. not to mention you have Polygons (my fave) and subdivisions to work with... final judgement is.. if you think you've become advanced in rhino.. its time to move on to maya


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