SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.


SM Forums / Lounges / Maya Basics & Newbie Lounge / Export OBJ file to photoshop WITH smoothing?

Maya Basics & Newbie Lounge Please post in this section ONLY if your question doesn't fit in anywhere else on the forum, or if you're not sure which section it's relevant to. We also have Free streaming trial available.

Join the conversation. Reply to post
 
Thread Tools
04-06-2012, 12:03 AM   #1
Red Tick
Registered User
 
Join Date: May 2012
Posts: 2
Export OBJ file to photoshop WITH smoothing?
Hello all,

I am trying to export an object from a scene I created in Maya. Seems simple enough. I export my selection as an OBJ file and open it in Photoshop. The problem is it does not export with the smoothing feature on. If I check my export option for the OBJ file type the radio button next to smoothing in checked. It is a basic Chalice with textures and half way decent UV mapping. I would really like to play with it in Photoshop next. I suppose I can always save the render in the position I want and save as a PNG to preserve the transparency so it will function as a typical layer. THats an ok work around for now but I should be able to open and manipulate my 3D file in photoshop right? Any help would be great!

Thank you,
RedTick
  Reply with quote
04-06-2012, 03:19 AM   #2
NextDesign
Technical Director
 
NextDesign's Avatar
 
Join Date: Feb 2004
Posts: 2,988
You need to actually smooth the mesh. Pressing "3" just displays the model as smooth, but doesn't actually change the geometry.

You can do this by going to Mesh > Smooth.
__________________
Imagination is more important than knowledge.
  Reply with quote
04-06-2012, 08:07 AM   #3
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,472
NextDesign is correct there was no smoothing operation in photoshop CS4, I found the whole 3D stuff in PS a waist of time much better of getting some thing like mudbox but if things have changed please let us know..............dave
__________________


Avatar Challenge Winner 2010
  Reply with quote
05-06-2012, 08:17 PM   #4
Red Tick
Registered User
 
Join Date: May 2012
Posts: 2
Thank You!
NextDesign & daverave,

Thank you for your help. That worked perfectly. I had to make sure I had the object selected first but worked great. As far as Photoshop CS5.5 for 3D, its ok. Depends on what you are trying to do. I have the autodesk creative suite and love the idea of mudbox. I am still learning it but I can see plenty benefit for the work I am doing. I us photoshop mainly to place objects that either I download or create for reference on different art peaces I am working on. Nothing more, so in that regard it works fine. I also use schetchbook designer a lot too. Bottom line it will likely never replace any of the autodesk applications but I find it useful to my workflow as it is a tool I am very comfortable with.

Thanks again,
Red Tick
  Reply with quote
05-06-2012, 08:33 PM   #5
daverave
The thin red line
 
daverave's Avatar
 
Join Date: Aug 2009
Location: England
Posts: 4,472
Red Tick after posting on your thread I had a look around at CS6 and as you said its more geared to place a 3D item into a photo not realy for texturing(it can but not great) as I first thought, glad it worked for you............dave
__________________


Avatar Challenge Winner 2010
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
// Error: line 0: Error reading file. PiroEfekta Programming 13 03-08-2016 05:52 PM
Error Reading File... HELP ME PLEASE roryfollansbee Challenge Forum 1 16-04-2016 09:00 AM
Cant open file Jimmer Maya Basics & Newbie Lounge 0 18-09-2014 03:58 AM
trouble opening maya scene jooleyinboots Maya Technical Issues 2 03-02-2014 09:11 PM
obj file format with multiple textures ibax Maya Materials & Textures 5 28-01-2013 08:58 PM