Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 19-05-2003 , 01:10 AM
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Simple Room

Ok, Here is the first 30 minutes worth of work. The baseboards are too round, there is no furniture, and the lighting is a peice of crap(5 point lights just below the lightbulb cover). I didn't feel like making a ceiling fan, but it might be coming. The picture on the B-board looks too dark, but that is cause I took a picture with a 2 megapixel digital camera(I dont have a scanner). BTW credits to Ben Blankenship (age 8)(am I using enough parenthesis??) for the drawing. The bulletin board face texture was made with my digital camera also. The bump map on the face of the b-board is just a grey-scaled version of the texture file with a few tweaks. The tack is a little messed up. I made it in like 30 seconds with no tweaks. The wood texture on the border of the bulletin board is messed up(Ill fix it later). I dont like the color of the baseboards and the walls, but it reflects the light quite nicely. Any suggestions and/or cunstructive criticism is welcomed. Don't be too harsh, as this is the only project I have made that doesn't look like a peice of crap(just look at my cartoon self in this months challenge, hehe). If you read this, you're either really bored or have a lot of time on your hands. Anywayz, here is the fist render.


Last edited by drknow; 20-05-2003 at 12:06 PM.
# 2 19-05-2003 , 01:12 AM
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Another one

Sorry for peeps with 56k(like me!!), but I like to post a lot of images. Heres a close of the bump. They need fixin'.

# 3 19-05-2003 , 01:13 AM
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'Nother one

Heres a close of the pic. Bens a good artist for his age(eight). Well, not really.

# 4 19-05-2003 , 01:16 AM
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Whew, my 56k is gettin tired

Close up of the tack pulled out. I did't feel like makin it pointed(im that lazy). I guess its one of those safety tacks.

# 5 19-05-2003 , 01:20 AM
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Heres the baseboards. They look rounded, but they arent. It must be the blinn. What do ya think???

# 6 19-05-2003 , 11:37 AM
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Oops, I forgot the Light

# 7 19-05-2003 , 11:38 AM
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Any thoughts??????


It's Dr. Know, Not Darknow
# 8 19-05-2003 , 12:03 PM
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Lamp

Here is a quickly made lamp. It is out of porportion, but.....Any thoughts on the texture????

# 9 19-05-2003 , 12:14 PM
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nice start - is the antialiasing on production quality it just seams weird


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# 10 19-05-2003 , 02:38 PM
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OK. Good start. Get all your models done then go for textures, then lighting. Always texture before you light because the light will be totally different if you light a flat shaded model before applying textures to it.

Cork Board: Even in real life, you're not going to notice a bump on the cork board from a distance. Just look how close u had to get to the board to take a snapshot of the bump. Dont kill yourself over it.

Wall Trim (or whatever u call it): The white trim at the base of the walls. I've never, in my life, seen those so round like that. If that's a personal preference, then dont worry about it. Otherwise, try flattening them out a bit. Just scale them in on either the X or Z axis to flatten them and kill the specular on them a bit as well.

Light Models: They look good but need the tessalation brought up on them to get rid of the jagged edges. Round them out a bit more. Either up the spans on them in the channel box or rebuild the surfaces to make more spans.

Keep going on it. Looking forward to the final image.

user added image


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# 11 19-05-2003 , 03:23 PM
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mumbo: Yes. Ill change the settings

dave: Thanks, I need all the help I can get. I think ill take out the bumps, it will just slow down rendering anywayz.


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# 12 20-05-2003 , 11:44 AM
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BunkBed

Here is a simple bunkbed in its earlier stages. Im not very good with proportions. Any help on scaling???

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Last edited by drknow; 20-05-2003 at 03:12 PM.
# 13 20-05-2003 , 11:46 AM
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Scaled Lamp

Ok. I am through with the lamp(as far as modeling goes). Heres a pic.

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# 14 20-05-2003 , 12:00 PM
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After I finish the bed. I am thinking of either a dresser or a desk. Hmmmmmmm......So many choices. So little talent. hehe.


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# 15 20-05-2003 , 12:02 PM
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I feel like I am talking to myself here, BTW.


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