SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

Home / forum / Lounges / Maya Basics & Newbie Lounge / Need help - appears to be a bug
Register FAQ Members List Calendar Mark Forums Read

New Thread
Thread Tools
Old 13-05-2016, 07:06 AM   #1
Registered User
Join Date: May 2015
Posts: 14
Default Need help - appears to be a bug

Dear All,

Using Maya 2016 and can't figure out if this is a bug or am I doing something wrong. Would appreciate if you can try this as well; which I have replicated on two different machines.

Draw polygon sphere and size it up to default grid width. Set division to 1000 by 1000 creating 1 million faces.

Select faces on one half of the sphere and do a face separate. Hit Q to quit from the polychip wizard.

Try to increment save or export and Maya hangs.

I have been going crazy thinking it was something with my model until I tried this.

Do you get the same results and can you offer any ideas as a work around? Exporting does the same thing.

Attached Thumbnails
Click image for larger version

Name:	Maya2016Error.PNG
Views:	89
Size:	197.0 KB
ID:	57211  
selement is offline   Reply With Quote
New Thread

« Previous Thread | Next Thread »

Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

vB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Similar Threads
Thread Thread Starter Forum Replies Last Post
Need help- mesh appears deformed (beginner) Irbis Modeling 3 05-05-2015 08:22 AM
uv editor bug? jakeryan Maya Materials & Textures 5 18-04-2014 07:08 PM
Maya Software Renderer bug? PiroEfekta Lighting & Rendering 9 21-07-2013 08:48 PM
Part of object appears locked when deforming using smooth bind dansimon78 Maya Basics & Newbie Lounge 4 14-03-2013 06:48 PM
Unable to deselect vertice/edge bug ben hobden Modeling 4 10-06-2011 05:24 AM