Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 24-06-2009 , 11:41 PM
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Lightsaber Model

Hey guys,
Just did a speed modeling of Count Dookus Lightsaber. Thought you guys might be interested in it. Its just a modeling exercise but it was really fun to do and i really like the end result.

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Tom

# 2 01-07-2009 , 09:44 PM
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hey that's pretty cool, certainly enough polys in there!




that's a "Ch" pronounced as a "K"

Computer skills I should have:
Objective C, C#, Java, MEL. Python, C++, XML, JavaScript, XSLT, HTML, SQL, CSS, FXScript, Clips, SOAR, ActionScript, OpenGL, DirectX
Maya, XSI, Photoshop, AfterEffects, Motion, Illustrator, Flash, Swift3D
# 3 01-07-2009 , 09:53 PM
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Yea it could have been an awful lot lower but due to it being a time challenge rather than for a set project or limited poly count i figured smooth will be my friend user added image

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