Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 15-07-2013 , 10:14 AM
minkumis's Avatar
Prasoon Mishra
Join Date: Sep 2012
Location: New Delhi, India
Posts: 17

Fire and smoke simulation using Maya fluids


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Last edited by minkumis; 15-07-2013 at 10:20 AM.
# 2 15-07-2013 , 11:38 PM
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The Nurb Herd
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Looks nice, but really need 1080p to see clearly. Most things look nice at 360p. user added image

# 3 16-07-2013 , 06:19 AM
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Prasoon Mishra
Join Date: Sep 2012
Location: New Delhi, India
Posts: 17

Looks nice, but really need 1080p to see clearly. Most things look nice at 360p. user added image

so u want 1080p ?? user added image user added image and btw what is not so clear in that ? user added image

# 4 19-07-2013 , 04:20 PM
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so u want 1080p ?? user added image user added image and btw what is not so clear in that ? user added image

Higher resulotion = better quality
so 360 p (pixels) compared to 1080 p will result in 1080p will have 4x the quality


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# 5 19-07-2013 , 04:46 PM
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Prasoon Mishra
Join Date: Sep 2012
Location: New Delhi, India
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Yeah I know the math.. user added image But fluids quality depends on container's resolution which is 200 already and this is enough for practice simulation, as I mentioned above. user added image user added image

# 6 21-07-2013 , 12:50 AM
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Then what are we supposed to be looking at? Nice low res test, compressed to a QuickTime.

Btw the p is for progressive not pixels.

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