Substance Painter
In this start to finish texturing project within Substance Painter we cover all the techniques you need to texture the robot character.
# 1 05-10-2007 , 11:37 PM
Subscriber
Join Date: Jun 2007
Location: Brighton
Posts: 1

Mech Warrior - too many handles

Hi, has anyone had the problem of seeing too many handles for the mech warrior skeleton? I have all the cross hair handles for all the joints but then lots more some of which are called detached surfaces.
The handles seem to belong to the polygons on the body. Would anyone know why this is?
Thanks Moon

I realised I had the polygons checked off under the show in the editor window rather than polygons hidden under display. Thanks for reading.

Attached Images
File Type: jpg ._handles.jpg (82 Bytes, 411 views)

Last edited by Moon69; 07-10-2007 at 06:05 PM.
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads