This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
hello. i need an advice how to make following set up:
i need a fix amount of particles, which should randomly fly around in a specified volume and not change their velocity when bouncing off the volume surface. i tried to play with static object properties, but it doesn't work, since there is always a change in the particle speed.
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