Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 07-12-2006 , 02:33 AM
Monkey Wrench's Avatar
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new to simply maya, battlefield 2142 buggy

Hi everyone!
I'm new to simply maya and I and looking foward to all it has to offer ! I have been working with maya for about a year , mostly in my spare time and on weekends since i'm still in school. I made the bandit from the game Battlefield 2142. Its a low poly model and I would like some critiques on it. I dont know what i'll o about the textures for it yet.

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Last edited by Monkey Wrench; 07-12-2006 at 02:36 AM.
# 2 07-12-2006 , 03:08 AM
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Well it looks ok from the picture, but it's hard to really see. How about posting a pic with a different color to the texture (something lighter) and wiremesh turned on.

Also how many polys are there?

# 3 07-12-2006 , 08:08 PM
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srry, here is another picture

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