Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 27-10-2005 , 01:51 PM
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Join Date: Oct 2005
Location: London
Posts: 1

Help pls

hi guys,

i need your help to create the followings in Maya:

1- a ground/surface of the backyard--(using basic polygon primitive cube or plane)

2- a fence and posts --(fence elemants (planks) need to be modelled using a NURBS curve as a cross-section and modelled using loft and/or extrude commands)

3- a shed--(Modelled as a set of polygon primitives with appropriate transformations as well edited CVs, edges, faces)

i will be happy if can help me with this. It does not have to be all, as much as can.

thank you.

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