Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 06-10-2010 , 12:16 PM
Registered User
Join Date: Nov 2008
Posts: 4

Making the underside of a mushroom

Hi,
i have a bit of a problem making the underside of a mushroom. It has holes like the picture and i cant come up with a smart solution. I have thought of making pipes and duplicate, but I dont think it will have the desired effect.

user added image

Any ideas will be helpful.

Thanks in advance / Ankh

# 2 06-10-2010 , 12:25 PM
honestdom's Avatar
The Nurb Herd
Join Date: Oct 2007
Location: London
Posts: 2,381
how close will it be to camera?

if not very close, then use a texture... it looks doesn't even look like they are proper holes in the photo. i wouldn't model them.

# 3 06-10-2010 , 12:29 PM
Gen's Avatar
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Join Date: Dec 2006
Location: South FL
Posts: 3,522
Yeah seriously, that would be some pretty dense geo for no good reason. As Hammer said, they look like indentations rather than actual holes. I second the texture suggestion.


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# 4 06-10-2010 , 12:43 PM
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Join Date: Nov 2008
Posts: 4
ok, thank you for your replies appreciate it!

# 5 11-10-2010 , 10:27 AM
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Join Date: Dec 2009
Location: Netherlands
Posts: 78
I am no expert but maybe a bumpmap?

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