Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 03-05-2003 , 01:44 PM
wgreenlee1's Avatar
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Join Date: Apr 2003
Posts: 24

Shaders:Where do put downloaded ones?

I'm looking every where for a folder named Shaders...
Where the heck is it?
I want to download some of the hundreds of shaders online but I dont know where to put them...
Also can you see them in the Visor where ever you put them?
Another thing....when you save a shader that you have created ...where do you put it for later use and which file type do you save it as?

Thanks guys and sorry for the noobieness.....user added image

# 2 03-05-2003 , 02:20 PM
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Join Date: Jan 2003
Location: Denmark
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Hi wgreenlee,

some of the shaders you can download are in the MB or MA format... some is also a plugin... if it is a plugin you just put it in the plugin folder, and load it in the plugin manager...

if it is a MB or MA file... you can import it in the scene throu the Hypershade...

if you make your own shader you can e.g. make a sphere assign the shader to it... and export it as a MB or MA file which you then can import into other projects aswell... user added image

regards

Strarup


------------------------------------------------
Alex V. U. Strarup

One mistake can ruin it all...
# 3 03-05-2003 , 02:21 PM
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All you have to do is make a new directory on you har disk and then go to your visor and create a new tab and than ponit that tab to your new directory....

# 4 03-05-2003 , 02:30 PM
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image

# 5 03-05-2003 , 02:32 PM
wgreenlee1's Avatar
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Join Date: Apr 2003
Posts: 24
Oh ok,thank you.


Now I'm off to go Shader collecting....:banana:

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