Integrating 3D models with photography
Interested in integrating your 3D work with the real world? This might help
# 1 11-07-2008 , 07:55 AM
scopa's Avatar
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Join Date: Mar 2003
Location: San Francisco, CA
Posts: 72

Manipulator problem

hello, so I have been working on a mesh for a while, and I must have done something wrong, because the manipulator tool is now SLIGHTLY rotated. I have attached a picture which I hope explains the situation.

basically you can see how the rotation axis is slightly off, but the channel box shows 0's.

then I move the origin to the edge (which is lined up perfectly) and duplicate with -1 X, and I end up with a duplicate that is rotated!

Any ideas?

Attached Thumbnails

"On the other hand... the early worm gets eaten."
# 2 11-07-2008 , 09:47 AM
Chirone's Avatar
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Join Date: Dec 2007
Location: NZ
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did you freeze transformations and then delete history?




that's a "Ch" pronounced as a "K"

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# 3 14-07-2008 , 04:32 AM
scopa's Avatar
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Join Date: Mar 2003
Location: San Francisco, CA
Posts: 72
Yep, I actually ended up just rebuilding the mesh from scratch, that was faster than trying to figure out the problem. i guess its just a lesson in "backup often and save multiple versions"


"On the other hand... the early worm gets eaten."
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