Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 08-06-2008 , 08:55 PM
ColdWave's Avatar
Registered User
Join Date: Sep 2006
Location: Bulgaria, Vidin
Posts: 1,310

Head mapping ?

I make a cylindrical mapping and here is the problem i face how to slove it ? it's my first time trying mapping a head user added image

Attached Thumbnails
# 2 08-06-2008 , 10:34 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Easy Dude - just planar map it in the Y axis, then sew it back together after. Of course its up to you how you do the seams afterwards

Jay

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads