SimplyMaya Forums

Welcome to the forum, feel free to ask questions here.

10-11-2010, 10:34 PM   #1
chilledoutredhead
rm3d
 
chilledoutredhead's Avatar
 
Join Date: May 2008
Location: northern ireland
Posts: 184
rigging a hand
hey i dont really know if there is a right or wrong answer but what do you guys think is the best way to bind bones to a hand, or other parts i guess but im mainly working on a hand. ive tried rigid bind and smooth bind, and find at the minute that rigid bind is working well, but when i move certain joints the geometry srews up and i dont know how to fix it, like you would if it was a smooth bind and you could paint the weight maps.

thanks guys for your two cents worth
__________________
the more I Think I know about Maya the less I seem to know about it.

check me out www.rm3d.co.uk
  Reply with quote
Reply

Thread Tools


Similar Threads
Thread Thread Starter Forum Replies Last Post
Rigging bat wings ( similar to hand rigging) Question~ trickyBiscuits Animation 11 08-06-2011 06:31 AM
rigging question (hand) chilledoutredhead Maya Basics & Newbie Lounge 7 05-11-2010 10:49 AM
need some rigging help ctbram Work In Progress 20 16-05-2006 06:06 AM
rigging problem - can't mirror stylish_chemist Maya Basics & Newbie Lounge 2 20-08-2005 01:17 AM
compositing a hand learner Maya Basics & Newbie Lounge 6 27-01-2003 06:47 PM