Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 29-06-2017 , 12:14 AM
Registered User
Join Date: Jun 2017
Posts: 2

Maya Particle change instance geometry in certain places

Hello,

I am trying to make a simple Particle simulation where the particles change instance geometry, for example:
They start as cubes then when they are fall in the left side hole they became spheres and when the particles fall in the right side they became cylinders at the end when they exit the holes they became a donut shapes.
How to do that?
(In the attachment there is an image explanation)

Attached Thumbnails
# 2 22-07-2017 , 08:51 AM
Registered User
Join Date: Jun 2017
Posts: 2

Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads