Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 06-04-2004 , 06:00 AM
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Join Date: Aug 2003
Posts: 34

Underwater Fog

Hi, I've been trying to apply the water physical environment fog to a scene of mine and am getting nowhere fast. I can bare;y make heads or tales of the settings. I render and get the light to dark gradient look but all the geometry in my scene takes on a solid blue color. (see attached) i'm just trying to get he fog to work realisticly but it's not cooperating at all, PLease help.

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