Complex UV Layout in Maya
Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
# 1 02-02-2007 , 02:29 AM
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A Ghouled Butler

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I was doing a sketch study of color and came up with this little idea, and decided to finish it out in 3d.


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# 2 02-02-2007 , 03:13 AM
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After about an 1.5 hours.

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# 3 02-02-2007 , 04:14 AM
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Another hour.

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# 4 02-02-2007 , 04:21 AM
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Looks good and the concept is very cool user added image

How are you planning on making the ghost?

# 5 02-02-2007 , 05:23 AM
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Another Hour. And time for a break.

Dr. Robotnik- As far as the ghost is concerned I thought I might try a frightners approach to the visual look of it yet remain cartoony.

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# 6 02-02-2007 , 06:17 AM
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Quick Color Comp, etmp lighting, and adjusted the eye area.

About 35 minutes.

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# 7 02-02-2007 , 06:28 AM
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Good Concept. I like it. The expression reminds me of how I look when I leave for work.


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# 8 02-02-2007 , 06:48 AM
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Thanks R@nsid

Another hour of tweaking, created mustache and procedural for it.

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# 9 02-02-2007 , 08:07 AM
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A little more work.

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# 10 02-02-2007 , 09:42 AM
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And some more work

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# 11 02-02-2007 , 09:46 AM
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Just a quick render. The sampling is low.

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# 12 02-02-2007 , 10:09 AM
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nice work, spot on with your sketch.

# 13 02-02-2007 , 02:12 PM
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Hair, Temp Lights

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# 14 02-02-2007 , 02:39 PM
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thats awesome man

# 15 02-02-2007 , 11:25 PM
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Nice concept drawing man, i like the colours!

I like that you've really stuck to the concept too, really nice modelling. How come you've done a lid to the serving tray though... no ghost? Or maybe you're going to do a short animation where he lifts it to reveal the ghost?

Well, keep it up user added image

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