Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 1 10-07-2009 , 02:53 PM
penguin_chilli's Avatar
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Join Date: Oct 2007
Location: Sunny side of the UK
Posts: 3

Rendering Dilemma

Hey guys,

Heres what's happened - I successfully modeled, textured and rendered an object which rendered well using Maya Software as my 'Render Using' setting, however, when I switch to Mental Ray and render I get the following error: // Error: (mental ray) : ...uments/maya/projects/red_wagon/sourceimages/Apanelstripe.tif: file format subtype or version not supported

I experimented around with file compression settings and it works fine with Targa and TIFF(when compression is set to 'NONE'), however, i need to keep the layers so that i can tweak if needed. What would be the best file format to use? Would it be simpler to use a PSD Network?

Also, I just have a general wondering what format to save Maya scenes in as i'v heard .MA is favoured over .MB

Thanks in advance

Alex


The moment you begin to give up is the moment you begin to fail
# 2 10-07-2009 , 04:16 PM
EduSciVis-er
Join Date: Dec 2005
Location: Toronto
Posts: 3,374
I'm not sure about the rendering issue, but from what I remember about the .ma vs .mb, ma is an ascii file, which you can edit in a text editor if need be, but it is a larger file. mb is in binary, so obviously it would be hard to decipher if something went wrong, though it is a smaller file. As for preferred use, I guess it would depend on what your priorities are (size, safety?). Someone correct me if I'm wrong here user added image

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