Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 29-06-2017 , 12:14 AM
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Join Date: Jun 2017
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Maya Particle change instance geometry in certain places

Hello,

I am trying to make a simple Particle simulation where the particles change instance geometry, for example:
They start as cubes then when they are fall in the left side hole they became spheres and when the particles fall in the right side they became cylinders at the end when they exit the holes they became a donut shapes.
How to do that?
(In the attachment there is an image explanation)

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# 2 22-07-2017 , 08:51 AM
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