This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
It's actual a joke by the seller. From what I've read, he was so surprised by the actual turnout, he's going to be writing a code for some sort of "Super Sphere" so that it'd be worth the money. Not sure what that will entail.
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