Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 27-11-2004 , 01:17 PM
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Cartoon Dog: Boolean Question

Hey, one more problem; I had to cut the head in half when merging the vertices because it made it much easier for me. That all worked, but now I am on the body, I cut it in half too. The boolean union is not working whatsoever now though. I went back and tried to put the other side of the head on but didn't succeed. Any suggestions? Can it not work when it is cut in half?

I think I'll just take it slower and figure it out.


Last edited by noanswer42; 27-11-2004 at 03:43 PM.
# 2 27-11-2004 , 05:14 PM
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Hi.. when it comes to booleans you have to make sure you have a few things right they are very finickey.

make sure:

1) The edges are intersecting totaly through each other
2) The normals of both parts are going the same way (out wards)
3) Clean geometry with no 5 sided faces can cause trouble try and keep 4 sided faces.

If that dont help post the file up and I'll have a look.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

https://www.artstation.com/kurtb
# 3 27-11-2004 , 07:37 PM
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I think I have numbers 1 and 3 down, I'm not quite sure what you mean in 2. I think I will have another go at it tonight and not cut the head in half this time. Good tutorial Kurt, hopefully I'll finish some time; I want to try the tree frog as well soon.

Update: Okay I finished getting the head right and connecting it to the body.


Last edited by noanswer42; 28-11-2004 at 02:03 PM.
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