Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 01-03-2011 , 11:27 PM
darecarce's Avatar
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March Challenge - Environment - darecarce

Ok so here I go to mark a thread that I will work on something. I 'm thinking of doing some SCFI stuff here not sure what but I'm searching for different ideas. cheers

# 2 01-03-2011 , 11:29 PM
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hahah its like a dog marking his spot before another one moves in. You really dont need to here LOL, if you make a mess..........

Jay

# 3 02-03-2011 , 05:33 AM
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bahahahah good luck mate...your last model was a ripper!


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 4 02-03-2011 , 08:58 AM
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Haha thanks bullet I'm thinking of doing something "crazy" this time with lots of details. I might have some more time than the previous challenge to do something good.


Last edited by darecarce; 04-03-2011 at 12:20 AM.
# 5 04-03-2011 , 12:37 AM
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ok so i have started with some basic layout blocking of the scene. The boxes in the middle will be some kind of a building I will see still thinking about that. Other most of it will be rock and stone. Cheers.

Attached Thumbnails
# 6 04-03-2011 , 12:51 AM
EduSciVis-er
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Blocking looks good, looking forward to seeing this take shape. Just a tip, a simple crop makes it nicer to present (just the maya viewport) and you can see more detail in the image without clicking larger. If you've got Win 7 (don't know about vista) which it looks like you do, the snipping tool allows you to screen capture a rectangle.

# 7 04-03-2011 , 12:58 AM
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OO thanks for the tip user added image I will try that next time user added image

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