Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 09-06-2006 , 06:18 PM
quaoar's Avatar
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Join Date: Nov 2002
Location: Canada
Posts: 16

Deadwood web game just went live :)

this is a game that we just finished, all models\textures and programing were completed in 1 month for HBO. The job pretty much came out of no where and everyone here at the studio were required to get our assignments done on our own time as our schedule at work is booked solid. anyhoo just thought you guys may be interested in taking a look.

most of the models were built and textured in Maya ( apart from my models which were built in LW and textured in Maya)

https://www.hbo.com/deadwood/deadmanshand/

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