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07-02-2003, 01:08 PM   #1
tvholicjames
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Which one is faster to render?
Hi guys,

I am making a dragon coming out of the ground. I know my computer is slow...so I might render in the university's comps instead with their Maya 4.5 Complete.

Since...they don't support subdivison with the educational version, I was wondering which one is faster to render?

Render an animated dragon from using all polysmooth?

Render with Nurbs?
or
Render from a subdivision model using my slow comp and shitty video card?

Thanks.
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08-02-2003, 07:16 AM   #2
subnurbs
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can you tell use the specs of you comps?
Keep in mind other factors too, the lighting, size,material and polygon counts affects rendering speed too
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08-02-2003, 11:46 AM   #3
Nem
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the scrap the slow comp idea

i would say go with the polysmooth, i dnt like using nurbs cos they tend to have weird seaming problems
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09-03-2003, 11:18 AM   #4
Fusion
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if i'm not mistaken ,more or less they all need the same time because sub-d's are close to smoothed poly's and NURBS will automatically be tesselated when rendered....
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09-03-2003, 03:57 PM   #5
Tolerate
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subd's are also tesselated when they get rendered
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