Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
hi everybody!
i'm a beginner with maya and now i have a problem with smooth bind please help me
1.i'm create a polygon cylinder then i create joint tool as under picture
2. next i chose joint 1 and shift+click polygon ---->skin--->bind skin---> smooth skin
problem is when i rotate at joint2 the polygon is straight and is not bended
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