Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
mumbojumbo_13: Take a look at Mikes tutorial at www.mtmckinley.net about uv-mapping. For more cool mapping, download DannyUvTool at www.dannyngan.com. It will ease your uv-mapping in the future.
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