Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 16 19-09-2002 , 11:29 PM
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-First Official 3d model from adldesigner-

Well .. here it is people! Still a WIP but looks like it´s gonna take some shape ... (still have problems beveling it though)

Anyway I said: What the hell .. it´s eye candy anyway .. so let´s post a bit of it.

Feedback most regarded.

# 17 19-09-2002 , 11:30 PM
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# 18 19-09-2002 , 11:30 PM
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Another view ...

# 19 19-09-2002 , 11:31 PM
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hey hey... adldesigner is off and running!!!!!!

good start mate!!! well done.. also there is a handy smooth option that you might want to try to see what efect it gives

# 20 19-09-2002 , 11:31 PM
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Another view ...

More ...

# 21 19-09-2002 , 11:34 PM
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And the wire frame ...

By the way, still need the propellers, and as you can see i changed the "Eyes" for a big Window like nose ... however that one will likely change too in the final version ...

And there´s a little surprise in store with the tail fin and pectoral fins .. hehehe

Anyway ... there he goes!

Thanks for feedback.

# 22 19-09-2002 , 11:35 PM
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Upss sorry ..

Sorry ..forgot about it .. here it is...

# 23 19-09-2002 , 11:38 PM
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Thankz Kevin .. will check it (worked quite good for the fins .. but I´m going to try it on the body also).

Glad to see I´m actually IN the challenge now .. Lol .. too much talking ..

# 24 19-09-2002 , 11:45 PM
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wireframe loks good mate!!!

well done. its good to see you taking part

# 25 20-09-2002 , 12:00 AM
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Well ... that would be ..some heavy .. tie fighter tut ... knowledge .. lol and lots of repeated viewings ..

# 26 20-09-2002 , 12:26 AM
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nice lookin' sub m8.. :p
keep it up..

# 27 20-09-2002 , 01:12 AM
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Hey, You got a website that we can see your work? Nice sub like the angle of the one. user added image



How to fly:
"...aim for the ground and miss..."
# 28 20-09-2002 , 01:18 AM
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Well ... as a matter of fact I don´t have a website since .. this is my first CG image so ... Guess I´ll have to do lot´s o renders to even dare to create a site ..

Thanks for the feedback though ...

# 29 20-09-2002 , 01:19 AM
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Not counting the vertex-crazed-sub i was trying to do earlier .. which officially is in My Recycle Bin now ..

lol

# 30 21-09-2002 , 07:06 AM
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Nautilus Version 2.0

Hello again .. user added image

I´m posting my new "improved" version of the Nautilus ...

Improvements are:
- Better front window ... (note the window frames)
- Added front lights
- Tail fin now has rudder
- NO non-manifold geometry, nor double edges (perfect geometry -and hope it stays that way user added image - )


Curious tip about this sub is the fact that it does not have propellers, but jet engine (4 as a matter of fact), as water enters through the main holes in the front of the craft, it gets accelerated by two engines on each side, and since the back holes are smaller, a high pressure vortex is created,sending water out at high pressure through them thus propullsing the sub through water (Resembling more a jet ski* in propulsion than a conventional sub)

This is the third version of the sub, but since I posted only the second then I´m naming this one Ver. 2.0. (Completely rebuilt)

It´s not beveled yet, since I intend to work a lot more on detailing first .. but I tried almost every single edge, and to my amazement .. it finally worked!

By the way, I photographed the sub in that angle as to leave something to the imagination also, since I have a few surprises in store regarding this sub.. user added image

Expect more images in the next couple of days ...
(When´s the deadline bound?)
Appreciate the feedback though ... user added image

*although a jet ski works using a similar principle, it uses water pumps instead of rotors or propellers


Last edited by adldesigner; 21-09-2002 at 07:12 AM.
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