This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
This is some testing I'm doing to try and learn a bit more about lighting and MR. Obviously very simply geometry. What do you think so far? I plan on adding more objects around the room as I go.
Nice room so far amazinglex! I think it would look awesome if you added a reflection or raytracing to the windows a bit....that would look really nice! Also, do you plan on having any furniture or anything in the room or no?
~CGPMaya84 (also DragonTU84 from SimplyPhotoshop and CPAnimate84 from SimplyMax)
The window has too much reflectivity.. its almost a mirror .. but... really i like more ur maya software renders than the mr renders... its always preferable to learn first the simple (maya soft) and then the complicated (mr) ways to render...
Amazinglex,
I know this is an old post, though do you still have this file? If so could I have a copy? I would like to see how you setup your lights and their properties. If not could you explain what you did?
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