Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 27-10-2002 , 02:13 AM
iron_tick's Avatar
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Join Date: Sep 2002
Location: Chicagoland USA
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Slime and adhesion

anyone figured out a way to make slime ooze down a spherical object then drip off, glob by glob.. sorry im so graphic but....

# 2 29-10-2002 , 06:07 PM
mtmckinley's Avatar
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Join Date: Aug 2002
Location: Seattle, WA
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You'd want to experiment with either soft body dynamics or blobby surface particles.

# 3 31-10-2002 , 03:07 AM
ragecgi's Avatar
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Location: Minnesota, USA
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Mike is right.

Also make sure to set your object's "Friction" attribute untill you get your desired stickyness.

That way, when your particles collide with your object, they dont slide off of it too quicklyuser added image


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com
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