Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 27-06-2010 , 05:57 AM
Events Team at Wargaming.net
Join Date: Dec 2008
Location: Crystal Lake, Illinois
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Head Reference?

Ok so I have been scouring google trying to find head shots of front and side so I can model a head but its proving to be a problem, where do you guys go to get reference images like this?

# 2 27-06-2010 , 10:01 AM
bullet1968's Avatar
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go here mate,

I got the head tut from the archives in SM and they say to go to this site

https://fineart.sk/


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 3 27-06-2010 , 11:04 AM
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Awesome thanks, I have not checked to deeply into it yet, as I am at work but will check it when I get home for sure.

# 4 27-06-2010 , 11:15 AM
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cool as mate,

SM do have a good tut...BUT you have to get the ear seperate and Im not sure if the nose is included?? I didnt get that far myself (still have 20 models on the go!!!).

It only costs a few points

cheers bullet


bullet1968

"A Darkness at Sethanon", a book I aspire to model some of the charcters and scenes
# 5 27-06-2010 , 06:56 PM
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"No pressure, no diamonds" Thomas Carlyle
# 6 27-06-2010 , 09:48 PM
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Yeah, jeez, check out the resource lounge, its got loads of links to alot of good sites.

Jay

# 7 29-06-2010 , 05:50 PM
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Haha alright thanks guys, not sure why I didnt think of looking in their....

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