Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 31 26-03-2007 , 02:25 AM
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This is incredible...and you are only 16...can you post some other stuff you've done?

# 32 26-03-2007 , 02:38 PM
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well, ya know, just lots of practice makes perfect user added image I'm far from perfect, but that's why I'm still practicing... user added image
i had no time last couple of days, but today i had about 1 or 2 hours to work on the train... Started doing wheels, front wheel need more work, and connecting part is still just a box, but gotta go to school now user added image

https://img120.imageshack.us/img120/6...st01sj0.th.jpg

# 33 26-03-2007 , 04:03 PM
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you put so much detail on everything, I allmost get scared user added image

# 34 26-03-2007 , 05:40 PM
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Originally posted by Sgart
you put so much detail on everything, I allmost get scared user added image

You, get scared - with an avatar like that !!!!!!


Hay man some really nice work here, just how many different models you going to build for this challenage ????


# 35 26-03-2007 , 05:49 PM
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I'm going through checking out other's stuff for the first time and I'm asking myself, "What the heck did I get myself into?" It looks really, really good and just can't believe how fast you doing it all. I'll be doing good just to do one model with a little bit of detail. You rock!

# 36 30-03-2007 , 05:02 AM
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# 37 30-03-2007 , 08:49 AM
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really cool!

# 38 30-03-2007 , 06:46 PM
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Nice detail. Looks well thought out.

# 39 31-03-2007 , 02:34 AM
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Last edited by 3dM@niak; 31-03-2007 at 02:38 AM.
# 40 31-03-2007 , 02:58 AM
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man too sweet :bow:

yer first SM challenage and you bring this to the table.

respect


# 41 31-03-2007 , 05:56 AM
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awesome water wheel. user added image Love the cogs and pulleys!

# 42 31-03-2007 , 06:07 AM
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yeah this is looking really really cool - really love the train! - good work 3dM@niak!

# 43 31-03-2007 , 10:27 AM
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Things are getting tough... user added image i reached 2 million poly and my PC just cant handle it... I'm starting to divide it in few scenes... but i dunno how I'm gonna get it all together in the end user added image

Well, I keep working, but i don't know if I'll be able to finish it user added image user added image

# 44 31-03-2007 , 10:42 AM
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Nice work mate.

Why not sort all of your scene stuff into layers? At least then you can keep everything 'in place' and just turn visibility on or off. You'll only need them all on for final renders. Keep going!

# 45 31-03-2007 , 10:44 AM
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i do hide all the parts I dont work on at the moment, but it still crashes my PC user added image

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