This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with
complex objects.
Ive modelled a pendant on a chain that I want to swing around.
There are about 15 links in the chain, none of them are touching. I added a gravity field to all of them except the top one, and added a nail constraint to the top one. I then grouped it all together, moved the pivot to the top and rotated it to the side, so when i play it swings down and gradually comes to a stop.
My issue is, as it swings, at about the seventh link from the top, it breaks off and the rest of the chain just falls down.
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