Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 05-05-2008 , 01:38 PM
grunze's Avatar
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Join Date: Nov 2002
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X-Ray Shader



Thanks,
Ari
# 2 06-05-2008 , 01:01 AM
AikoWorld's Avatar
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Use a sampler info, plug that into the ramp node set the collors, and use V direction.
the ramp node in to the collor of the material node.
plug that same sampler info into a new ramp node but change the collor to black and white smooth, V direction.
And plug this in to your transparant map.

Also try to read the manual to see what node dose what, to learn what you are working with.

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