Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 14-12-2009 , 07:16 AM
murambi's Avatar
Head of 3d Admedia
Join Date: May 2007
Location: nairobi , ken-ya
Posts: 1,340

Lighting

hi all
was just wondering what kind of lighting systems guys use for animations in movies personally i like to use alot of fg cause its easier (i know.....) to simulate realistic light than your basic three point lighting im thinking with the kind of machines that guys fg and gi seems like a viable method

# 2 14-12-2009 , 08:15 AM
gster123's Avatar
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Join Date: May 2005
Location: Manchester Uk
Posts: 6,300
Depends, if its going to be matched to a blackplate, then I would try to get away with just simple lights. If not I'll use whatever I need! But I like FG mainly.


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