Introduction to Maya - Modeling Fundamentals Vol 2
This course will look in the fundamentals of modeling in Maya with an emphasis on creating good topology. It's aimed at people that have some modeling experience in Maya but are having trouble with complex objects.
# 1 26-01-2010 , 07:43 PM
Registered User
Join Date: Jan 2010
Posts: 6

rigging problem!

hi everybody!

i modelled two legs, rigged and combined them with the command "animation -> skin -> bind skin -> smooth skin"

everything works cool but when i am press "delete all by type history"
the joints aren't combined anymore with the legs?!

does the command "delete by history" not work with joints/rigged bodies?

thanks!

# 2 27-01-2010 , 11:38 PM
mantoo's Avatar
Registered User
Join Date: Aug 2009
Posts: 2

HI

You should first delete the Delete history than bind the skin

If you delete the History after bind skin than you face that type of problem

# 3 28-01-2010 , 08:44 AM
Registered User
Join Date: Jan 2010
Posts: 6
ok thanks, next time i will take care of this problem! thanks!

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