Over the last couple of years UV layout in Maya has changed for the better. In this course we're going to be taking a look at some of those changes as we UV map an entire character
I'm trying to render some droplet in a glass bottle.In render view,I can see them,but if I export to PNG,it won't show up ( it's fine with jpeg) . However,I need PNG image so I can composite later.
And you guys can see at outer edges,they are black.
Currently,I'm using mia_material_x with water preset for the droplets,and they are nparticle.
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