Introduction to Maya - Modeling Fundamentals Vol 1
This course will look at the fundamentals of modeling in Maya with an emphasis on creating good topology. We'll look at what makes a good model in Maya and why objects are modeled in the way they are.
# 1 18-01-2010 , 07:57 PM
Lion`I's Avatar
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Simply Avatar: LionI

like i've promised from the previous challenge that i'll join the next, so i better not break that promise user added image

well i seem to have time on my hand till my semester starts, and this challenge just sounds awesome to join in.

i would say this challenge is ganna be quite hard but i'll try my best, what the heck i wanna learn so baddly after all.

alrighty

Here is Me

https://i1019.photobucket.com/albums/...one/AVme01.jpg

Here is a wireframe + Me

https://i1019.photobucket.com/albums/...one/AVme03.jpg

simple render

https://i1019.photobucket.com/albums/...one/AVme02.jpg




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# 2 18-01-2010 , 08:17 PM
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Hi Lion`I
Thats a realy good start, the nose looks good the side of the mouth were you have a laughter line sticking out could be smooth a bit with the smooth brush.............dave

# 3 19-01-2010 , 07:00 AM
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Thanks Dave

yeah it is popping out of place, i'll take care right away.

and a funny thing about the nose, when i first started working on the model i was like "damn how the hell am i ganna solve the nose part" so i said to my self if i can't fix the nose then i'm not ganna enter, so im guessing it's looking fine for a first post :attn:




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Last edited by Lion`I; 19-01-2010 at 07:05 AM.
# 4 20-01-2010 , 08:35 PM
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Update:

- played around with the ears

- the nose was a bit to high so i brought it down a bit, reduced its size, and smoothed the nose bridge.

- shaped the eyelids

- added something to the forehead and shaped it a bit

- fix the mouth like dave has suggest

And did an overall smooth to the whole model

C&C are welcome

https://i1019.photobucket.com/albums/...one/AVme04.jpg




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# 5 20-01-2010 , 09:41 PM
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Hi Lion`I
The eyes look better, the jaw line looks more like a super heros, look at you photos of your self they are much softer...........hope this helps ............dave

# 6 21-01-2010 , 11:06 AM
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# 7 21-01-2010 , 10:44 PM
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Hi Lion`I
Your lighting or specularety is making it hard to see the detail of your model, could you change back to what you where using...............dave

# 8 22-01-2010 , 05:32 PM
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# 9 22-01-2010 , 05:43 PM
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Hi Lion`I
Looking good, soften the lower lip ( you can take a edge loop out if you are working in maya), jaw still looks to square soften that and just under the nose need softening.......hope this helps dave

# 10 25-01-2010 , 07:37 AM
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