Beer glass scene creation
This course contains a little bit of everything with modeling, UVing, texturing and dynamics in Maya, as well as compositing multilayered EXR's in Photoshop.
# 16 10-05-2011 , 09:37 PM
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well, the toy isn't flat so that's why i though i'd mention it user added image

That hurt.....LOL.........dave




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# 17 10-05-2011 , 09:38 PM
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Why elephantinc would it be better than mine.......LOL.......dave

Well this is my last one:

I don't think it was quite finished in those photos...

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# 18 10-05-2011 , 09:39 PM
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Well this is my last one:

I don't think it was quite finished in those photos...

That hurt to.........LOL....dave




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# 19 11-05-2011 , 10:38 AM
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Back for some more punishment................dave

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Last edited by daverave; 11-05-2011 at 05:31 PM.
# 20 12-05-2011 , 07:04 AM
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Excellent work! Great choice, and challenging subject. Nice display of WIP!

# 21 13-05-2011 , 09:22 AM
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Thanks joshpurple
Little bit done, never done a elephant before not sure I will ever do another one.........LOL....dave

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# 22 13-05-2011 , 02:34 PM
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The head seems abit large other than that its coming along well

# 23 13-05-2011 , 03:17 PM
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Thanks murambi
Is this a little better I scaled down the head...........dave

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Last edited by daverave; 13-05-2011 at 03:49 PM.
# 24 13-05-2011 , 03:29 PM
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Thanks joshpurple
Little bit done, never done a elephant before not sure I will ever do another one.........LOL....dave

How can you say that?

# 25 13-05-2011 , 03:36 PM
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They are funny beasts to model, reference are meny all differant...........dave

Edit:just lost most that I have done today on a fatal error, file backed up as a ma file but still has the fatal error, I love maya......LOL




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Last edited by daverave; 13-05-2011 at 05:45 PM.
# 26 13-05-2011 , 06:19 PM
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They are funny beasts to model, reference are meny all differant...........dave

Edit:just lost most that I have done today on a fatal error, file backed up as a ma file but still has the fatal error, I love maya......LOL

They're a pain to rig too. Lots of bump mapping required as well....
Worth it though...

# 27 13-05-2011 , 11:52 PM
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And it continues to look good, nice work! Are you thinking of posting a wireframe shot/showing the edges, etc.?

Elephants = awesome :-D ! Keep up the excellent work!

# 28 14-05-2011 , 09:29 AM
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As requested edge flows not that great but serves its purpose.
This is how it was before the fatal error, to catch up need to redo feet more work on face, ear and redo castle bit..........dave

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# 29 14-05-2011 , 03:05 PM
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Excellent (I think) ! Kicks my butt :-) ! Good looking quads, well spaced geo, very few poles, and it's light, -outstanding! I'm pretty new to modeling in Maya, -when I saw your model (before the edges) I thought you might have been sculpting. Thank You for posting up the edges!

# 30 14-05-2011 , 06:16 PM
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Thanks joshpurple
I do try to keep all quads I have cleaned up the face area a bit makes for a better flow, I will take this into mudbox for the wrinkles, little update.........dave

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Last edited by daverave; 14-05-2011 at 06:21 PM.
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