Maya 2020 fundamentals - modelling the real world
Get halfway through a model and find it's an unworkable mess? Can't add edge loops where you need them? Can't subdivide a mesh properly? If any of this sounds familiar check this course out.
# 1 24-05-2003 , 11:09 PM
Bryce's Avatar
Registered User
Join Date: May 2003
Location: Bremen / Germany
Posts: 89

Weapons

So, gonna make my first Post... user added image

Inspired by nothing, i began to make something like a Assaut Rifle and an HE Grenade (HE means High explosiv). Both are non textured, and the Rifle is actually not yet finished. Hope you will give me some constructive critism! user added image

Attached Thumbnails

Add me please
(I want to improve both english AND 3d skills)
MSN: Bryce5@gmx.net
# 2 25-05-2003 , 03:21 AM
Blinn's Avatar
Registered User
Join Date: Sep 2002
Location: Nova Scotia
Posts: 290
looking good, and welcome to SM!
as for constructive crits, some of the edges are a little hard, a bit of a bevel will take care of that.


________

- Jacob
# 3 25-05-2003 , 05:04 AM
Aerlinger's Avatar
Subscriber
Join Date: Mar 2003
Location: California, USA
Posts: 33
Yeah, not bad, I like the HE grenade, but the gun needs some work. Your Nurbs Tesselation looks a bit low also...


"The nutmeg is the epitome of nuts"
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