Introduction to Maya - Rendering in Arnold
This course will look at the fundamentals of rendering in Arnold. We'll go through the different light types available, cameras, shaders, Arnold's render settings and finally how to split an image into render passes (AOV's), before we then reassemble it i
# 1 23-02-2008 , 07:26 PM
pothead's Avatar
Registered User
Join Date: Feb 2008
Location: the kingdom of belgium
Posts: 6

greek houses

tell me what u think ( i know i need difrent window textures)

Attached Thumbnails

one toke away from pro
# 2 23-02-2008 , 08:15 PM
NeoStrider's Avatar
Registered User
Join Date: Jun 2004
Location: Cleveland, Ohio (USA)
Posts: 1,541
this one's definitely cool, and the lighting is much better. if i were to give any constructive criticism, you might wanna create a little variation in your plants (after duplicating them change 'em up a little!) so they don't look so alike.


Accept no substitutions.
# 3 23-02-2008 , 08:25 PM
pothead's Avatar
Registered User
Join Date: Feb 2008
Location: the kingdom of belgium
Posts: 6
ur right. and thnx BTW for ur tips on the lightning of my caste i think it looks better now user added image


one toke away from pro
Posting Rules Forum Rules
You may not post new threads | You may not post replies | You may not post attachments | You may not edit your posts | BB code is On | Smilies are On | [IMG] code is On | HTML code is Off

Similar Threads